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Text File | 1996-09-21 | 2.2 KB | 66 lines | [TEXT/ttxt] |
- ================================================================
- Title : "BORN TO BE WILD"
-
- Filename : BORNWILD.MAP
- Author : Jaap Menist
- Email Address : jaapm@xs4all.nl
-
- Installation : The file 'BORNWILD.ZIP' contains not only
- 'bornwild.map' but also a modified 'USER.CON'.
- Make a backup of your 'user.con' before
- unpacking.
- Now you can just run duke3d and start a new
- game E1L1. You can select 'piece of cake'
- or 'lets rock'.
- If you don't want to use my 'user.con' you can
- run the map using 'setup' but you won't be able
- to select a difficulty setting :(
-
- Description : First of a three episode sequel. Feeling groovy
- and getting out .... You thought .....
- See for yourself ;)
-
- Additional Credits to : 3dRealm & Ken Silverman for writing the most
- awesome editor ever!
- Peter 'porno' Prins for testing and constructive
- critics.
- Brett Gmoser for writing the best FAQ.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : MAP E1L1
- Single Player : Yes.
- Cooperative 2-8 Player : Yes.
- Deathmatch 2-8 Player : No.
- Difficulty Settings : Yes, Piece of Cake and Let's Rock
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : No
-
- * Construction *
-
- Base : New from scratch
-
- Editor(s) used : Build.
-
- Build Time : A few months.
-
- Known Bugs & Limitations: If the elevator in the first room is operated
- from the top floor, it will go down forever ....
- Only discovered it just now after finishing
- the sequel (rockin.map).
-
-
- * Copyright / Permissions *
- Do whatever you like with this map.
-
- * Where to get this WAD *
- http://www.xs4all.nl/~jaapm/bornwild.zip
- ftp://ftp.cdrom.com
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